Vampires
"No one holds command over me. No man. No
god. No Prince. What is a claim of age for ones who are immortal? What is a claim of power
for ones who defy death? Call your damnable hunt. We shall see who I drag screaming to
hell with me."
- Mark Rein Hagen
Vampires, at least to me, are the
most mystical, beautiful, and mysterious of all mythical creatures. Their existence, whose
beginning is unknown, is eternal. However, eternity here is considered as a plague, a
curse, instead of a merit. Their only need is that blood, the primal essence of any living
creature. Living in eternal night, for the sun is also their destroyer, these powerful
creatures rule the darkness.
Folklore:
Other sources indicate the origins
of vampires to the great Count Dracula. It is important to note the true facts upon which
this theory is based upon... First of all, there REALLY was a Count Dracula, whose true
name was Vlad Tepes. Also known as Vlad the Impaler, he was a Wallachian Prince who ruled
Transylvania from 1448 to 1476. Transylvania, for those who like trivia, means "The
Land Beyond the Forest"; and was a Romanian Province. Now, it is divided between
southern Hungary and northern Romania. Vlad was known as the Impaler because he liked to
impale his victims alive on long stakes and watch them die. He was known to do some pretty
atrocious acts like: inviting beggars to his castle for dinner, then setting the dinner
room on fire with all the beggars inside. Also, it is said that he murdered 600 merchants
because they were too rich. In any case, Vlad was taken by Bram Stoker, which used him as
the protagonist for his novel: "Dracula". Little did Stoker know how much his
novel would affect the course of human events.
In European Folklore, Vampires were
the restless spirits of the dead, particularly dead witches, murderers, thiefs and
suicides. These rose from their graves at night to feed upon the blood of the living,
their only sustenance. Because of these legends, many a time the councils of small
villages all over Europe invoked meetings to go to the graveyards, and exhumate (or dig
up) recent graves or graves believed to contain vampires, and stake them through the
hearts. It is interesting to note why people really believed they were vampires... you
see, when someone staked a dead body, the body would move, as a reflex, and would make a
humming sound. In some cases, bodies opened their mouths and let out groans; and in most
cases, as a reflex also, the bodies opened their eyes. I'm sure if you would have been
there, over two centruries ago, without any knowledge of science, you would have believed
these were vampires. However, true vampires, if there are any ( and I hope so), are
smarter (hopefully) than a dead body with a lust for blood.
An interesting Lore was recently
created by White Wolf, Inc. for their game: "Vampire: The Masquerade" ; which
contains a more likely story, origin and ideology about vampires, also a much more
interesting one. Here, vampires are divided among clans, each clan being presided by an
AntiDiluvian, or one of the children of Caine.
Supposedly, there are 13 clans, each
one having different disciplines, powers, and abilities. These Clans, whose leader gives
name to the clan, and a brief description are given below....
1. Tremere
They are Vampire-Wizards. Powerful and united, they are the most mistrusted clan of them
all. They have learned how to use their vampiric blood to enhance their magical abilities
and have created a series of incredibly powerful rituals for their benefit; ranging from
boiling the blood of anyone they touch to a ritual which allows them to walk freely out in
the sun and even catch a suntan. Their power is so that they made themselves vampires; in
other words, no vampire embraced them.
2. Toreador
These are the Vampire Artists. Their primal purpose is to create and protect art. They are
beautiful, and are probably the clan which most relates to mankind.
3. Ventrue
These are the Vampire Politicians, always meddling with leadership and trying to take
control of everything.
4. Brujah
These are the reckless Vampires. Their basic want, after blood, is freedom and having fun.
Usually they ride bikes and most love leather.
5. Malkavian
These are the crazy Vampires. They believe that only through madness can the truth and
enlightenment be obtained. They are awfully funny, and make great companions. However,
some are not as crazy as they might want you to believe.
6. Gangrel
These are the shapeshifting Vampires. The ability to morph their bodies, basically
changing organs or turning themselves into animals, primarily huge bats or wolves. These
are the vampires who have the closest relationships tp animals. In fact, one of their
abilities is to talk to animals. I myself have always wondered what those damn dogs are
always saying when they bark.
7. Nosferatu
These are the deformed, bald-headed and horribly looking vampires. They almost always
stick to the shadows, and live in sewers. They are the Vampire Spies, since they are
experts at keeping themselves hidden. Ruthless, yet sentimental, they are a powerful bunch
of vampires desperately seeking plastic surgery.
8. Lasombra
These vampires have the power to control and manipulate shadows. They are quite powerful
and feared by many.
9. Tzimisce
These vampires are physically unstable. Their bodies are in constant morphing, almost
always deformed into some pretty odd forms. Their minds are almost always as unstable as
their bodies, yet they always seem to have a purpose.
10. Ravnos
These vampires are chaotic and reckless. They thrive in doing evil things and usually hang
out around pagans, satanists, and anything that has a perverted, evil side to it.
11. Giovanni
These are basically the Mobsters in the Vampire World. They are intelligent, smart,
ruthless and cunning. Little is known about them.
12. Salubri
These vampires are the Healers. They have a third eye on their forehead, and they can only
drink the blood of those who give it willfully. They are also the ones who truly believe
in Goodness. According to legend, Tremere himself drank the blood of Salubri, turning
himself into a vampire. These vampires are also the ones who truly believe in Golconda (or
Vampire Enlightenment) where a vampire's need for blood is no more.
13. Samedi
These vampires are even more hideously deformed than the Nosferatu, because they are not
merely deformed, they are decayed. There bodies didi not stop rotting when they became
vampires, therefore, they continue to rot. Their primal discipline is to decay anything
else they touch, and cause things to rot. They usually prefer to hide themselves, but come
out a lot more than the Nosferatu do. Also, they are known to have originated in
Caribbean, primarily Haiti.
These vampires, however, have formed larger groups by combining their clans for a greater
purpose. Those who believe in the Masquerade (a belief that vampires and humans CAN
co-exist and that vampires can live in the human world as humans), have created the
Camarilla. The clans who belong to the Camarilla are: Tremere, Venture, Toreador, Brujah,
Malkavian, Nosferatu and Gangrel. Another belief is that of no belief at all, where you,
as a vampire, do whatever you want. These are called the Anarchs, and are composed of
members of any clan who wish to be free and spontaneous. Another belief is that vampires
should BE VAMPIRES and let the humans know they are vampires. These believe that being a
vampire is power, and should be encouraged, as well as a vampiresque behavior. These
believers in pure and outright Vampirism are known as the Sabbat. The clans of the Sabbat
are the Lasombra, Tzimisce and any member of other clans who believe in the Sabbat ideal.
The members of Camarilla clans who choose to be Sabbat or are embraced within the Sabbat,
are known as "clan name" Antitribu. (i.e. Ventrue Antitribu).
As you can see, this Vampire Lore
expresses a very detailed view into the vampire world. I deeply believe in the vampire
ideal, and am very interested in your comments and ideas. Please feel free to e-mail me
about your theories and ideas.
Facts:
For now, let's slow down and look
carefully at the observations in the account we have quoted:
1. "The hair and beard have grown on the corpse." Sorry, this just doesn't
happen, even though many people believe it even today. It can appear to happen, however,
because the skin may shrink back after death and make hair and beard more visible.
2. "The nails have fallen off
and new ones have grown." The nails do in fact fall off as a body decomposes. The
Egyptians were aware of this and dealt with it either by tying the nails to the fingers
and toes or by putting metal thimbles over the tip of each finger or toe. The "new
nails," according to Thomas Noguchi, former medical examiner for Los Angeles, were
probably an interpretation of the nail bed.
3. "The old skin has peeled
away and new skin has emerged under it." This is skin slippage: epidermis and dermis.
Many accounts remark also on the "ruddy" or "dark" color of the
corpse, a phenomenon that may be caused by decomposition and a variety of other things as
well. Contrary to popular belief, the face of a corpse is not necessarily pale at all,
since pallor results from the blood draining from the tissues. If the person was supine
when he or she died, the face of the corpse may be pale; if prone, the face may be dark.
Those parts of the corpse that are lower than the rest may be gorged with blood that,
having lost its oxygen, is dark and causes the skin to appear dark as well. And the parts
that are under pressure -- where the weight of the body is distributed -- may be light in
color because the (now dark) blood has been forced away from the tissues. The dark
coloration resulting from the saturation of the tissues with blood is called "livor
mortis" or "lividity." It is this phenomenon that allows medical examiners
to determine whether a body has been moved after death: If lividity is present where it
shouldn't be, or not present where it should, then the body has been moved.
4. "There is fresh blood at the
mouth." The adjective "fresh" is less puzzling if we suppose that the
author hasn't actually tested the blood for freshness. What he was surely observing, and
confused by, was the fact that the blood was liquid. This was remarked on many times by
people who observed such exhumations. It is simply not unusual. In fact, blood normally
coagulates at death, then either remains coagulated or becomes liquid again.1 The reason
the blood migrates to the mouth is that the body, as it decomposes, bloats from the gases
produced by decomposition, and this bloating puts pressure on the lungs, which are rich in
blood and deteriorate early on, so that blood is forced to the mouth and nose.
So we have cleared up an old mystery
merely by paying attention to the people who, centuries ago, tried to tell us about it.
From here on things will be easier: If our informants tell us that the vampire "came
to life and cried out" when they drove a stake through him, we shall accept the
observation and reject the conclusion: Yes, a body would "cry out" if you drove
a stake into it, because doing so forces air past the glottis -- but this is not because
the body is still alive. Among modern medical examiners, there is remarkable agreement on
both points.
The vampire lore did not die when
people worked out forensic pathology: by that time it had become part of literature. The
folkloric vampires had been peasants, but in the eighteenth century, authors were still
reluctant to make peasants into major characters in stories, so the fictional vampire was
moved into the upper classes. By the time of Bram Stoker's Dracula (1897), he had became a
pallid count, rather than the ruddy peasant of the folklore. Along the way, Linnaeus named
a Central American bat after the European vampire, since the bat lived on blood, and the
fiction writers, noting this, added the bat to the store of their motifs. This is why, in
modern movies, vampires are apt to turn into bats in the night, when they need to go
somewhere quickly.
Oddly, when this material became fiction, it once again became "fact," for nowadays the media keep digging up not just scholars and pseudoscholars who talk about the folklore but also people who actually claim to be vampires. The scholars and the vampires are brought together by their common fate: The media trot them out every year around Halloween. The modern "vampires" derive their inspiration not from the perfectly good material from folklore, which in fact has been sadly neglected, but from the fiction, perhaps because it is more dramatic and coherent. The folklore is about cantankerous peasants who come back as spirits to torment their nearest and dearest, and this simply doesn't translate into a glamorous lifestyle. So our modern "vampires" drive hearses, cap their canine teeth, and wear cloaks when they go out at night. None of these things has anything whatever to do with the folklore of the vampire -- even the canines are an artifact of the fictional tradition. Some modern "vampires" claim a taste for blood and tell stories of raids on bloodbanks and of obliging friends who let them open a vein.
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